World of Tanks 2010 for Mac OS
World of Tanks 2010 for Mac OS
Mac OS | English | Developer: Wargaming.net | Wargaming.net | 1.85 GB
Genre : MMO-ekshen/arcade tank simulator
Mac OS | English | Developer: Wargaming.net | Wargaming.net | 1.85 GB
Genre : MMO-ekshen/arcade tank simulator
World of Tanks (русск. World tanks) - a computer game, client-based massively multiplayer online game in real time in the genre of arcade tank simulator in the historic setting of the Second World War, developed by the Belarusian studio Wargaming.net. The developers of the game is positioned as an MMO-shooter with elements of role-playing, simulation, shooter and strategy. The concept of «World of Tanks» based on the massive tank battles in command mode PvP. Online release of the Russian version of the game took place on Aug. 12, 2010.
Screenshot
Description :The game is based on the scheme Free2Play, the developers declare only free download the client and free entry into the game.
Description :The game features three schools of tank development - Soviet, German and American. A feature of this project may be the fact that the game is presented as tanks, took part in the hostilities, and experimental models that existed in the prototype or drawings. An example of such a war machine is a super-heavy tank "Maus," which was released only two units (although in the game, he was presented with only one active weapon). In total, the game covers the history of tank development 1930-1954 years. Great importance in the World of Tanks on the historical authenticity of combat vehicles and their behavior on the battlefield. This applies to the movement speed of the system damage, etc. According to the developers of some of the characteristics of armored vehicles have been changed to maintain the balance and playability. When creating models of tanks developers to consult with military historians and experts in the field of tank development, including the author of the famous armor-site Vasily Chobitkom. In the game process at the time of «World of Tanks» involved more than 70 kinds of tanks and artillery support vehicles. In the future we plan to present the technique in other countries such as France, Britain, Japan, Italy, Hungary, Poland and Czechoslovakia.
Gameplay in World of Tanks is based on team play. The condition of winning the game - or the complete destruction of the opposing team or capturing the enemy base (you need to stay on it for a while). Player, the tank is destroyed, not returned to the fight and either inspect it available freely switch the camera or out of battle and sent to another battle on another tank, or waiting for the release of the damaged tank from the last fight.
In a standard battle on the virtual battlefield can play two teams numbering up to 15 players each. Restrictions on the selection of tanks to take part in the battles there: as a team can fight the Soviet tanks, together with German tanks different years of release, the real tanks and experimental models. Communication between players during the fighting and coordination can be done through text chat.
The game is close to the realistic damage model that takes into account the type of armor, distance, type of ammunition, a projectile hit the region. The system lesions present common bar life of the tank and system damage from a node of the tank. "Life" of the tank is not limited to the strip hits: in machine design incorporated the objects corresponding to the engine, running gear, guns, crew members and other most important in terms of functional detail. This takes into account the degree of reservations of various units, the corners of the reservation and the type of explosion. Damage to the tank can cause a fire, can incapacitate a single node of the tank and damage the crew member. Thus the damage system is close to the technical features of each specific model vehicle. Individual performance characteristics of some tanks changed compared to their performance in reality.
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